They have high physical defense against most attacks. These heavily armored mounted knights remain in motion while dealing heavy blows with their axes.
This classĬan move again after taking certain actions. The heavily armored Great Knight has highĭefense while retaining mobility.
Use swords, axes and lances equally well. 5 Notable neutral Great Knights/Axe Paladins.4 Notable enemy Great Knights/Axe Paladins.The Sacred Stones/ Awakening/ Fates Great Knights are also very effective in melee combat, as they are able to use all three weapons in the weapon triangle they can easily pick a weapon that is advantageous against the weapon they are facing. The The Sacred Stones/ Awakening variant is designed as a hybrid between mounted and armored classes, possessing the weaknesses of both categories and acting as a mid-point between the stat spreads of the two similarly, the The Sacred Stones/ Awakening/ Fates version possesses lower movement than all other advanced mounted classes, while the Genealogy of the Holy War/ Thracia 776/ Radiant Dawn version possesses equal movement to its counterparts. In both cases, Great Knights are built to be bulkier and more defensively-oriented than the Paladin by possessing greater HP and defense and slightly superior strength at the expense of lower skill and speed, though this is more pronounced in the The Sacred Stones/ Awakening version of the class. The second variation is that of The Sacred Stones, Awakening, and Fates, acting as a promoted class for both Cavaliers and Knights, and possessing access to swords, lances and axes in equal measure. In Thracia 776, Great Knights are forced to dismount to enter buildings or participate in chapters set entirely indoors, and when doing so are forced to wield swords instead. In its original incarnation in Genealogy of the Holy War, Thracia 776 and Radiant Dawn, the Great Knight (Axe Paladin in Radiant Dawn) is the promoted version of the Axe Knight, exclusively wields axes, and is a counterpart to its fellow weapon-specific advanced mounted classes: Bow Knight/ Bow Paladin, Duke Knight/ Lance Paladin and Ranger/ Blade Paladin. The class exists divided into two variations over the course of the Fire Emblem series, which share some fundamental similarities with each other but are intended somewhat differently. The Great Knight (Japanese: グレートナイト Great Knight), known as the Axe Paladin (Japanese: 斧騎将 グレートナイト Great Knight) in Fire Emblem: Radiant Dawn, is an advanced mounted class, primarily axe-wielders, which debuted in Fire Emblem: Genealogy of the Holy War. Canto, Lancefaire, Axefaire, Defiant Def ( Three Houses).Canto ( Genealogy of the Holy War- Radiant Dawn).Sword, Lance, Axe ( The Sacred Stones, Awakening, Fates).Axe ( Genealogy of the Holy War, Thracia 776, Radiant Dawn).Armored (all titles except Genealogy of the Holy War, Thracia 776, and Radiant Dawn).Infantry (replaces Mounted when dismounted Thracia 776).Mounted (all titles except when dismounted in Three Houses).This class can move again after taking certain actions. The heavily armored Great Knight has high defense while retaining mobility. Artwork of the Great Knight from the Fire Emblem Trading Card Game.